Next Wave is Go

Friday May 18, 2012

Festival director's welcomes are often dry lists of "thank yous" to local politicians and sponsors. Next Wave's is a creative call to arms.

Writers United

Monday May 14, 2012

Perusing the gargantuan lineup of this week's Sydney Writers' Festival, and given the dire warnings about the grim state of the book industry, we were struck by an odd thought: At some point, surely, we are in danger of having more book writers than actual book readers. 

Sunday Reading: Disegno

Sunday May 13, 2012

Good magazines are like little worlds unto themselves; great magazines are little worlds you never want to leave. Disegno is a bi-annual magazine with which Smith would be proud to share shelf space.

It's a big call, but if there was a shortlist for The Great American Novel, The Art of Fielding would be a worthy addition.

Iron Sky (ticket giveaway)

Tuesday May 08, 2012

In the dubiously grand tradition of B-Movie outrageousness comes the cult-classic-in-waiting, Iron Sky.

Sunday reading: Four

Sunday May 06, 2012

On Sunday, one of my favourite things to do is take my dog for a walk in the park. It makes her so happy to be out in nature, bumping into other dogs and sniffing their bums. It makes me happy, too.

Where do great new magazines come from, and how do we find out about them? To answer that first question: we don't know (the magazine stork?) To answer the second: Angry Man Magazines.

Offscreen is a magazine about people who build software. This may sound really nerdy - but it's not. These people are the classiest artisans this side of carpentry and they're building business empires.

Ben's Books: Running Dogs

Thursday April 26, 2012

An admission up front: Ruby J. Murray's debut novel Running Dogs will intially get your attention because of its incredible cover - a delicate series of leaves that form a skull, illustrated by London artist Florence Boyd.

Indie Game: The Movie

Tuesday April 24, 2012

This new doco paints a fascinating portrait of the major players in the independent gaming movement - developers pushing at the outer limits of what we consider to be 'video games'.